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Smokebreak!

Project type

USC AGP

Date

January 22nd, 2025 - May 18th, 2025

Location

Los Angeles, CA

Description

Smoke Break! is a 3D stealth puzzle game where you play as Applewood, a living puff of smoke, who's hungry for a sweet, charred treat. Smokebreak! was part of the USC Advanced Games Project roster for 2025, a course that simulates a game studio environment, where students must pitch, form crews of 25-30, submit deliverables, and ship at the end of the year.

The game has also been awarded the title of Game of The Year at the Student Achievement of Game Excelence, also winning 1st place in the Interactive Category and 2nd place for Cinematics, along with being featured as part of the Game Devs of Color Expo Steam Showcase 2025.

Role

I assumed the position of Audio Lead during the second half of development during the spring semester. After familiarizing myself with the team and the project, I worked closely with the sound team to ensure that our sound effects and music reflected the warm and peppy vibe of Smokebreak!

My responsibilities included assigning tasks, providing sound direction, maintaining communication with other teams, and ensuring that assets were completed and implemented on time.

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